동기 서버 소켓 예제
using System; using System.Net; using System.Net.Sockets; using System.Text; public class SynchronousSocketListener { // Incoming data from the client. public static string data = null; public static void StartListening() { // Data buffer for incoming data. byte[] bytes = new Byte[1024]; // Establish the local endpoint for the socket. // Dns.GetHostName returns the name of the // host running the application. IPHostEntry ipHostInfo = Dns.GetHostEntry(Dns.GetHostName()); IPAddress ipAddress = ipHostInfo.AddressList[0]; IPEndPoint localEndPoint = new IPEndPoint(ipAddress, 11000); // Create a TCP/IP socket. Socket listener = new Socket(ipAddress.AddressFamily, SocketType.Stream, ProtocolType.Tcp ); // Bind the socket to the local endpoint and // listen for incoming connections. try { listener.Bind(localEndPoint); listener.Listen(10); // Start listening for connections. while (true) { Console.WriteLine("Waiting for a connection..."); // Program is suspended while waiting for an incoming connection. Socket handler = listener.Accept(); data = null; // An incoming connection needs to be processed. while (true) { int bytesRec = handler.Receive(bytes); data += Encoding.ASCII.GetString(bytes,0,bytesRec); if (data.IndexOf("<EOF>") > -1) { break; } } // Show the data on the console. Console.WriteLine( "Text received : {0}", data); // Echo the data back to the client. byte[] msg = Encoding.ASCII.GetBytes(data); handler.Send(msg); handler.Shutdown(SocketShutdown.Both); handler.Close(); } } catch (Exception e) { Console.WriteLine(e.ToString()); } Console.WriteLine("\nPress ENTER to continue..."); Console.Read(); } public static int Main(String[] args) { StartListening(); return 0; } }